How to create your own metal building component library

The Metal building component is one of the most important building components in React.

It allows you to build your own HTML5 and CSS3 animations that work seamlessly with React.

A metal building has two basic parts: the

element and a element.


is an image container for your elements and can contain a

tag to represent a child element or a tag for an attribute value.

The other component of the metal building is a

tag, which is a container for all the DOM elements you can render in your HTML5 or CSS3 layout.

The component can also render DOM elements in any order, and it supports CSS animations and transitions as well as custom DOM events.

This article will walk you through building your own Metal building components.

You’ll also learn how to make the component reusable and reusable in your own code.

Let’s get started.

Building the Metal Building Component¶ First, create a new file named “Metal.js” and place it in your project’s root directory.

Then, add a new class named “MasonryComponent” and a function named “buildMetalComponent()”.

Then, create the Metal component.

We’ll call this component the Metal building block, and we’ll use a few common React patterns to get started: // Add a Metal component to your React components var Metal = require(‘react-metal’); var MetalBuilder = new MetalBuilder({ constructor: function() { this.metal = this.props.metal }, initialize: function(props) { this.$.on(‘inputChange’, function(event) { Metal.buildMetal({ id:, propertyName: ‘’ }, function(data) { data.textContent = data.value }, function() {} }) }, destroy: function(){ this.this.$.removeClass(Metal.class) } }); }, components: {}, actions: [ { action: ‘buildMetal’, component: Metal, componentType: ‘Component’ }, { action:’buildMetalElement’, component, data: { id: ‘name’ }, propertyName:’name’ } ] } You can also create a separate component to render HTML5 animations for each element in your markup, and use that component to handle CSS transitions.

This will save you time in the future when you need to implement your own CSS transitions or HTML5 animation effects.

The Metal component will have two methods, buildMetal() and buildMetalElement() , which we’ll call buildMetalComponent(component, data) .

You can call these methods from other components or from a function that takes arguments.

BuildMetalComponent calls buildMetal(), which calls the Metal constructor.

You pass a component instance and data to the constructor.

Build Metal Component¶ This is the simplest method.

It simply creates a new Metal component that inherits from the MetalBuilder class.

You can use any React component you like.

For instance, you can use an HTML5

and CSS transitions for a simple metal bar.

You also can pass a data argument to buildMetal().

The Metal constructor takes a few parameters: The component instance object.

The data argument.

The class argument.

For more information about the data argument, read about the Metal object.

This is a React component object.

React provides a built-in data object for building data that is immutable.

The following example shows how to use a data object in the constructor of a React components: var MetalComponent = React.createClass({ props: { metal: { constructor: { = }, data: null } } } }); var builder = MetalBuilder.create(MetalComponent); Metal.class, ‘metal-button’ ); ‘metal’ , ‘name’, ‘Metal bar’ ); The Metal object inherits all the functionality from the previous Metal constructor, and this constructor takes all the data provided by the Metal builder as a parameter.

When you call or this.construct(…) , Metal.construct() will return the new Metal object that inherited from MetalBuilder .

For instance: var metal = Metal.create({ name: ‘Metal’ }); var; console.log(;; console, log out: function () { console.warn(metal ); console.error(metal, ‘Your Metal object is now destroyed.’); } } The constructor takes two arguments: a Metal object instance and a data attribute.

The name property tells you the name of the component that the component is attached to.

The attribute indicates the property data that the Metal instance will use to render the element in the Metal container.

Build a Metal Element¶ If you don’t want to use data from the data attribute, you may pass an empty string